Automatic plant watering system
code
#define BLYNK_PRINT Serial
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = "Hd1hZ4_5fSBJGet3UiE2YtwZRoql9tLT";
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "Aish";
char pass[] = "1234567788";
#define WATER_PUMP D3
boolean state = false;
void setup()
{
// Debug console
Serial.begin(9600);
Blynk.begin(auth, ssid, pass);
pinMode(WATER_PUMP, OUTPUT);
// You can also specify server:
//Blynk.begin(auth, ssid, pass, "blynk-cloud.com", 80);
//Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8080);
}
void loop()
{
Blynk.run();
}
BLYNK_WRITE(V1)
{
if (state == false) {
state = true;
Blynk.notify("You just watered your plant.");
digitalWrite(WATER_PUMP,HIGH);
delay(1000);
}
else {
state = false;
digitalWrite(WATER_PUMP,LOW);
}
}
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